Sound: The sound effects are as basic as you'd expect, but the soundtrack is pretty good. Dodge enemies' attacks coming from every direction while shooting them back and clearing each level. Hundreds of bullets flying everywhere on screen. Gameplay: The gameplay is intense, fast-paced and hardcore. It's still playable and enjoyable even today, and that's more than you can say from a bunch of other games of the same year. They even added different points of view for different levels, adding a top-down POV on some levels. Nice sprites and animations, cool enemies and nice level design. Graphics and Visuals: The graphics were not amazing, but the visuals were pretty good. While it is a tough title, the cooperative mode is amazing, team up with someone else to shoot some aliens up and prove they should never mess with the Earth again. Super Contra varied scenery looked and played amazingly. A full-speed bullet-hell, tough experience, and hardcore gameplay. Super C is one of the most action packing classics the NES has to offer. But it's still one of the fan-favorite classics, it even keeps getting new releases and remakes. Sure, it could not compete against games like Metroid, especially in character design. But the graphics part is not the main thing about this game. The characters barely changed from the first game, and the sprites are pretty similar. The game looks pretty similar to the first one, as it has the same graphic engine. They are going through all this to get to the cave where the evil alien leader is controlling everything. Bill and Lance took care of the dirty business first hand, with new and more powerful weapons. Traveling through different locations and killing many aliens on the way. The evil alien race they destroyed in Galuga somehow mutated and now control the bodies of their brothers in arms. It doesn't take long for them to realize that these soldiers' skin was blue and their eyes were red. When the two of them enter the ruins of the base they are immediately attacked by the rebel soldiers. The Signal warns him about the rebellion of the GX army for unknown reasons, and of course, the high command chooses Bill and Lance to investigate. Colonel Hal travels to South America to execute military maneuvers of the GX army. Inputting the code at the title screen starts the player with thirty lives instead of the usual three.The year is 2634, just one year after the event in the original Contra. Contra was one of the early Contra 1 games to feature the Konami Code. Each of these stages end with a showdown against an enemy boss. Stages 5 through 8 are based on the various areas that composed the final stage of the arcade version. Stage 3 (the waterfall) is also longer and has a different boss at the end: instead of destroying a sensor, the player fights an alien statue that shoots fireballs from its mouth and limbs. Both base stages no longer have a time limit and feature a completely linear layout compared to the maze-like designs of their arcade counterparts. Stage 2 combines the first base stage and the subsequent battle in the core of the base into one level, whereas Stage 4 does the same for the second base and its core. Stage 1 (the jungle) starts similarly to its arcade counterpart, but the level is longer and there's an added segment where the player must jump over a couple of bottomless pits just before reaching the gate. The Contra 1 version consists of eight stages, which are structured a bit differently from the arcade game. When one player loses all of his lives, he is given the option to use the other player's stock to keep fighting. Instead, they are both depicted as shirtless commandos distinguished by the colors of their pants (blue pants for the first player and red pants for the second). The game can be played by up to two players, but due to the graphical limitations of the Contra 1, Bill and Lance lost their individualized character designs. This version was produced in-house by Konami and features several differences from the arcade release in order to better suit the Contra 1 hardware. Contra was released for the Nintendo Entertainment System in North America on February 1988.
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